The next paradigm shift that is going to take in education in Australia will be the ready adoption of STEAM (Science, Technology, Engineering, Arts and Mathematics) taught in a holistic and blended way. As part of this shift, makerspaces are going to become more common to allow students ways to express understanding and knowledge in practical and physical ways. They will use cardboard and craft, electronics, computer based tech as well as robotics and blended learning to achieve this (Cooper 2013). The Makerlab (an alternate name for the makerspace area) will be spaces or units where school budgets will be directed towards sparkfun kits, littlebits, makeymakeys and Ardinos. They will also provide students access to smart robotics for enrichment and reinforcement. These spaces are being designed to shift students understanding by moving to teach students about physical computing and how all things work in processes and systems. These understandings can be easily seen through active ...